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81. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Arla Sarain wrote: Yes it would make understanding the system simpler, but it would not make the game better for it. You are right, it would not make the game better, because it would make literally no difference to the game . Apart from ma...
- by Aebe Amraen - at 2014.07.03 00:46:00
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82. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: Aebe Amraen wrote: Daichi Yamato wrote: what turret sig does it makes it sort of arbitrarily difficult for large weapons to hit small targets, and like wise makes small weapons hit large targets extremely well. ...
- by Aebe Amraen - at 2014.07.03 00:34:00
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83. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: what turret sig does it makes it sort of arbitrarily difficult for large weapons to hit small targets, and like wise makes small weapons hit large targets extremely well. No, the target sig radius does that. My proposal ...
- by Aebe Amraen - at 2014.07.03 00:27:00
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84. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Bohneik Itohn wrote: (snip) And the more I think about it, the more I start to believe it'd take a complete overhaul of every ship and module to rebalance this. Turret sig res is a static value. Everything else in that formula is a variable...
- by Aebe Amraen - at 2014.07.03 00:19:00
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85. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Tyberius Franklin wrote: (snip) That said I'm not sure I'm fond of the ops idea if I understand it correctly. If you normalize tracking while removing sig radius concerns you nerf weapons with resolutions larger than the set number you norma...
- by Aebe Amraen - at 2014.07.03 00:07:00
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86. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Joraa Starkmanir wrote: I think turrets should rely MORE on signature radius than they do currently not less. Remove it from the tracking formula, but add it as part of the dmg formula, so stationary targets dont take full dmg unless they are l...
- by Aebe Amraen - at 2014.07.02 22:50:00
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87. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Ko'Ahi wrote: Aebe Amraen wrote: Prologue: I want to make it clear before getting into the post that what I am proposing here will have literally no effect on chance to hit or applied damage. It is purely a cosmetic change with no impl...
- by Aebe Amraen - at 2014.07.02 22:43:00
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88. Proposal: Do away with turret signature resolution stat - in Player Features and Ideas Discussion [original thread]
Prologue: I want to make it clear before getting into the post that what I am proposing here will have literally no effect on chance to hit or applied damage. It is purely a cosmetic change with no implications for game mechanics, though it ...
- by Aebe Amraen - at 2014.07.02 22:24:00
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89. Sticky:Dev blog: Upcoming API Changes for Industry - in EVE Information Portal [original thread]
I think I remember mention of maybe getting a blueprints endpoint that would give information about all our owned blueprints--is that still a thing?
- by Aebe Amraen - at 2014.06.18 15:30:00
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90. DJ FunkyBacon for CSM9 - in Jita Park Speakers Corner [original thread]
"Slippery Slope" etc. etc. Edit: To answer your question, I would maintain that yes, if CCP believes that being Russian is unethical behavior because of something the Russian government did , then yes, they would have an ethical responsibility t...
- by Aebe Amraen - at 2014.03.30 04:27:00
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91. DJ FunkyBacon for CSM9 - in Jita Park Speakers Corner [original thread]
DJ FunkyBacon wrote: I want to make plain for those who may not be aware of everything that my stance is not in support of any one person, but the assertion that CCP has no business regulating player interactions outside of Eve on non-CCP spons...
- by Aebe Amraen - at 2014.03.30 04:01:00
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92. the ESS is totally broken - in Player Features and Ideas Discussion [original thread]
I ran into one of these today, down in goon renter space in Period Basis. It's not impossible to steal from, but it certainly makes it a lot more work than I was willing to put in. It makes it difficult to steal them with one character, and mode...
- by Aebe Amraen - at 2014.02.09 05:31:00
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93. A UI "little thing": Fix the way "My Fleet" copy... - in Player Features and Ideas Discussion [original thread]
Is there some trick to get it to copy correctly? I get extremely unpredictable behavior when trying to copy-paste, especially with large fleets. For example, I joined everyone's favorite The Forge 23/7 Open MIning Fleet, and expanded all squads. W...
- by Aebe Amraen - at 2014.02.02 14:15:00
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94. Jump Drive wormholes - in Player Features and Ideas Discussion [original thread]
Because force projection needs to be easier? Now you'll be able to send your fleet 14.625ly in a single jump, simply by jumping a JDC V carrier and sending everybody through the wormhole--and you don't even need any fuel! Those pesky titan bridge...
- by Aebe Amraen - at 2014.02.02 02:26:00
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95. Request : Bookmarks in Overveiw - in Player Features and Ideas Discussion [original thread]
This was discussed in some form during last summer's CSM summit, though according to the minutes they were talking about adding bookmarks to the sensor overlay rather than the overview. It's just a brief mention at the bottom of page 36.
- by Aebe Amraen - at 2014.02.02 02:10:00
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96. Self-Destruct and get an insurance payout? - in Player Features and Ideas Discussion [original thread]
Marlin Spikes wrote: On two occasions, we found freighters just before their wardec goes active. So we hold them in place by going GCC and bumping. Minutes before the wardec, they initiate self-destruct, avoid the loss on the wardec, and claim ...
- by Aebe Amraen - at 2014.02.02 01:58:00
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97. A UI "little thing": Fix the way "My Fleet" copy... - in Player Features and Ideas Discussion [original thread]
It is currently possible select all and copy on the "My Fleet" tab of the fleets window. Unfortunately, this does not actually copy everything: entries which can be expanded and collapsed (in particular, the Fleet Commander spot, all Wing Commande...
- by Aebe Amraen - at 2014.02.02 01:22:00
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98. Auto Log off - in Player Features and Ideas Discussion [original thread]
Posting in a stealth anti-cloaking thread.
- by Aebe Amraen - at 2014.01.29 01:33:00
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99. Mobile Cynosural inhibitor or Chips Ahoy (Chewy) Cookie. - in Player Features and Ideas Discussion [original thread]
The hitpoint distribution is intentional, to make it impossible for remote armor/shield reps to keep it on field indefinitely.
- by Aebe Amraen - at 2014.01.23 18:06:00
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100. If NASA can find it now in space why can't we find it in eve-online? - in EVE General Discussion [original thread]
Angelica Dreamstar wrote: Kryptik Kai wrote: Angelica Dreamstar wrote: Can you even imagine how that would look ???? Fabulous? Only if I can have a Hello Kitty Vexor with pink little kitties flying around shooting sparkles at ships !!...
- by Aebe Amraen - at 2014.01.22 16:38:00
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